Wednesday, August 3, 2011

"Ms. Splosion Man" on Xbox Live Arcade

Spearheading the 2009 Summer Live Arcade for Xbox 360, Splosion Man had known explode codes game platforms and surprise the player with a gameplay simple but very effective. After Comic Jumper, as friendly but conventional, the bearded Twisted Pixel decided to follow up and a companion Splosion Man: thus was born Ms. Splosion Man.

Since scientists have managed to capture the poor Splosion Man, the eponymous hero of the game platform out two years ago, it now bears the heavy burden Madame do everything in its path SPLOS. If the last baby Twisted Pixel uses the mechanical eldest of her young, it does not offer a multiple number of novelties. Among these include for example the rails along which Ms. Splosion Man glides, the pink walls against which we can SPLOS at will, the explosive barrels that can change the plan or the various guns that recall barrels of Donkey Kong Country series. Of course, we meet also new enemies and bosses crazy. But even more than the addition of these elements, it is their combination that makes this suite a title even more crazy and more enjoyable.

With its level design perfectly controlled, Ms. Splosion Man is devilishly more rhythmic and the best players will feel able to literally fly over the levels as the various elements fit together and link together smoothly, but that does not provided an easy game. Without reaching the cruelty of a Super Meat Boy, Ms. Splosion Man is a die and retry demanding, and even more difficult than Splosion Man. Fortunately for the lows, it is always possible to zap a passage after several failures. However, complete all levels to discover all hidden pairs of shoes and flushing out all the secret exits require patience. At the fifty plus fifty solo multiplayer levels (four local or online), more focused on reflection. Height of luxury: it is possible to unlock a game mode for directing two Ms. Splosion Man with a single controller and then to try one at multi.

Do not spoil the creativity of the design level reflects on the graphics. If there is still only three worlds to discover, they are still much less worked and especially visually repetitive than the first game, which was still rather ugly. Ms. Splosion Man also wants to be a bit less linear, since it is possible to choose (a little) its way onto a world map that reminds Super Mario Bros. 3. Music more girly and sweet with aspartame may nevertheless offend. Some feel the effect too much soup and splosif clash with the gameplay of the title, no offense to his heroine supercharged. The sound environment is also more assured by the hysterical cries of Ms. Splosion Man, who spends his time singing the repertoire of Girl Power (Beyoncé Gwen Stefani via the Spice Girls) when it does not silly facial expressions. Yes, developers have gone further into delirium, and one need only account for a walk in the bonus or watch the tutorial.

8 / 10: very good. While Splosion Man banging already high both in the form (crazy world) and substance (splosif gameplay), Ms. Splosion Man surpasses her husband in style. Not content to integrate seamlessly with the original recipe, the news reinforces the concept without compromising the simplicity of the controls. Craziest, funniest, prettiest, but also more demanding than its predecessor, Ms. Splosion Man is a series inspired offering a great challenge to all those who had exploded Splosion Man: one hundred levels, pairs of shoes to recover, output secret to be discovered and a heroine hysterical. What SPLOS joy.

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